Originally Posted by denhonator
Can someone explain to me why people dislike dip bonus action? How is it supposed to work and why is the current implementation bad?


People dislike it because D&D tabletop rules don't have any mechanics for just dipping your weapon into anything in the environment. The closest, I think, are poisons you can coat your weapon with. And in that case, the target gets a saving throw instead of automatically receiving more damage. And the poison vial is a consumable item you have to craft or purchase. But in the current version of Baldur's Gate 3, holding your steel sword above a candle makes it a Flaming Sword of Horrible Burns.