A couple of months ago my opinion was that 5e wouldn't be a good system for VG because there wasn't enough complexity, so I expected changes. The thing is that in a lot of places that I don't think the game works well its where there is a departure from either the rules or "spirit" of 5e (grenade laden goblins and barrelmancy) and sticking closer would fix the issue. Between BG3 and Solasta I think 5e close to as written is actually in a sweet spot of VG adaption of being intuitive and offering plenty of depth