Ok, so because 25 fedora hat wearing geeks that are tabletop d&d fans are complaining - now developers suddenly needs to change their direction?

Guess what, divinity combat was more fun than Boring gate 1&2. Pillars of Eternity was more fun. None of them are d&d games.

Game mechanics are game mechanics, main thing is to be balanced, challenging and fun.

Also, tip of the hat to you:

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