Originally Posted by robertthebard
Originally Posted by Lightzy
You are ALL missing the point.

It's not that 'failure is interesting' or not. It may well be.

It's that I'm willing to guarantee to you that if larian did a check in their analytics, they would find that almost everyone savescums almost all the time, specifically in skill checks.
That, then, would mean the system is a failure, regardless of what you think about it personally.

Now, I might be wrong, but I'm so sure I'm not, I'm guaranteeing it here.
Also note larian put out a message telling people to "please accept failure please", showing this may be the case.

What are you basing your "almost everyone" on? Posts on the forums? The game's sold over a million copies, how many of those players have responded to whatever survey you're citing, but not providing, are you counting as "almost everyone"? I know I certainly never saw this survey. In the example that's being tossed around currently, I have 2 successes, and one fail, with no save scumming. I'd be extremely surprised to find that I'm the only one that isn't save scumming there, or anywhere else. My reloads have been a direct result of party wipes, which can be attributed to bad rolls, or good rolls if you're in the party of NPCs that wiped me...

Totally with you on this!

I didn't Save Scum once due to a bad roll, ah actually tell a lie, once when I had passed a particul test, game glitched and I had to re-do that sequence. Failed watched what happened and then reloaded again to get my original result to continue where I should have been and I say this as someone who is totally partial to a bit of save scumming now and again.

The system is in no way a failure, what it is is perhaps lacking nuance in select areas. I also personally feel it would help if my character was voiced (as the Origin characters will be in these situations) so that it feels like an interaction rather than just a die roll result.