Originally Posted by luciant
of course it 'feels like' Divinity Original Sin 2-- to think that it wasn't going to is asinine.

All of you are forgetting SIMPLE FACTS;
1) Wizards of the Coast chose Larian because they loved DoS2 and WANTED their IP to be handled by the same company.
2) Larian Studios made DoS2 and are making BG3 using assets (engine, code, art, etc) from DoS2
3) BG1 and BG2 were made on OLD technology, were based on a different ruleset, made by a different development team, and most importantly WERENT EVEN TURN BASED (real time with pause is not a substitute for turn based).

these facts should have made it overwhelmingly clear that BG3 was going to be VERY different than 1 & 2. Likewise it should stand to reason that if you did not like DoS2 you will probably not enjoy this game either, you should have considered that BEFORE spending your money.

I get that there are plenty of people out there that are fans of D&D (old editions and new) that want a true rules as written game, but to expect that from this again is pretty stupid. To reiterate see point 1 above- WotC chose Larian.

+1 wanted to write it but was too lazy lol


Larian's Biggest Oversight, what to do about it, and My personal review of BG3 EA
"74.85% of you stood with the Tieflings, and 25.15% of you sided with Minthara. Good outweighs evil, it seems."