Problem is that many skill checks in EA are too difficult. Get all the skill bonuses and buffs you want but often you will just keep failing because RNG is stacked against the player. Perhaps this will get adjusted in the future, after all act 1 should take it easy but I don't get the "failure is rewarding/fun" idea. One failed skill check could mean death for an entire party and then you will have to reload anyway. That is not what I consider fun or rewarding, I consider that a brick wall.

Last edited by eLeF; 29/10/20 04:21 PM.