If you know its there, you can go to the swamp and read the letter in the tree first. Even them, you have to save the kid before you get the option to confront her. You cant tell anyone else. What I did was I read the letter and freed Halsin before ever going to the grove and meeting her and i STILL couldnt tell Halsin or confront her prior to the child about shadow druid stuff. There is no way to circumvent that vignette that ive been able to think of yet. Hmm. I just thought of one. I wonder if I can cast invisibility on the kid or something....anyway, its just gon' happen.

And lets say there was a person outside that cave entrance transition. You hear, flat out, "I think Kagha means to kill that child that was caught trying to steal our sacred idol!"

You have to put yourself behind the veil. Honestly, what do you actually do at level 1 to prepare for that? You probably just walk in and see what the fuck is going on. It was only when I was level 4 and had waited that I came back to it with some new ideas and none of them worked there either. You are being set up to fail, plain and simple. If they want the narrative that bad, then just do it. There is no benefit or disbenefit to you for the child dying other than that shitty ring that you get from the parents. Maybe theyre in BG later, probably not. Since its inconsequential and youll probably fail, just play it out, its more dramatic that way.

The flaw is in the very nature of what they were trying to do and the the tools given and your odds of success against an arch druid at level 1. It was a farce beginning to end and it took the worst part of narrative and decision making and made the player care almost nothing for the outcome other than wanting a kid not dead on principle.

What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?