Originally Posted by robertthebard

The bolded here? This is a misconception on your part. This is something that a quality DM may, in fact, have in store for their campaign. This, is why I would never want to play in a campaign you run, because it's all going to be "oh, that's fine, you won xxx automatically". I can sit home and write all of that I'd ever need to feel good about myself, or my gaming sessions. What about this event was not foreshadowed, even if not the exact situation? Did you not get the same cutscene the rest of us did upon first approaching the grove? What I didn't expect to find was a subordinate Druid disageeing with her decision to imprison the girl, a fact that makes even less sense after this encounter, when you talk to him. Again, she's not planning to kill the girl. Nothing in her dialog points to that being her intention, she even blatantly says to lock her up until the ritual, and yet, you come here and claim her intent was to kill the girl, after citing your experience as a GM? It's spoken dialog, and you still missed it?


That is a very strong position, I am sorry you feel that way about these games I ostensibly DM that are in line with your imagination. For clarity, please actually read the posts in the thread before going too far down a rabbit hole. https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=721868#Post721868


What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?