So deep! You can kill every NPC in the game! Wow what a well thought out mechanic
What is the feedback value of a comment like this? If you want to vent use twitter or something.
Ragnarok is pretending this mechanic is not just a means to lock yourself out of content. I think Abits was referring to it as such too. We shouldn't be having an argument where we all want more deep permutations on the evil path and one person is like "but if you roleplay as liking the path is becomes well thought out!".
Right on. If this mechanic doesn't serve the story in any meaningful way, it's useless. Bg1-2 also had the option to kill every thing you see. Never heard of someone using it because the alternative (actually experiencing the story) was better. If killing everything is your (and by "your" I'm talking to ser RagnarokCzD) idea of good storytelling we can't find any common ground for discussion.