I never, ever liked RTWP in CRPGs.
Even some of my all times favorites like Darklands, Ultima VII and then BG2 (the title that arguably put the mechanic up to more modern standards) were good in spite of it and not because of it.
I find the mechanic invariably shallow, a bad compromise.

That said, I realized just today that there's something good I could say about it: if Larian was somehow forced to adjust the game to work with RTWP, maybe we could have party controls during the exploration phase that didn't blow dirty asses.

Because yes, having RTWP would make it basically mandatory to adjust controls. It would be utterly unthinkable to try and control the party in combat in real time (with pause or not, it hardly matters) with the current scheme.