I will admit, I played FO1 couple of times, first time when I was like... 7yr old? I know, it's not a game for children and stuff, I'm surprised my mother even let me play it, after I questioned her about meaning of certain words I didn't understand (different words that basically meant 'prostitute', 'intercourse' etc.), any sane parent would be in panic, I remember she told me something along the lines of: 'at lest your vocabulary is expanding'.
Ahaha, mine would be like "wait a couple of years". BG was fine though, but I'm guessing that's because she didn't know any details. Played Fallout just a couple of years ago though - now those
were some old, cumbersome mechanics. I was at a loss at the first rat fight, haha.
And speaking of MotB, don't be scared, if you keep the spirit eater fed (via consuming spirits, duh), nothing bad will happen, and there are plenty of spirits scattered around, what I used to do was, once I reached like 40% I ate a spirit, got 100% and then rested, which, if I remember correctly, would put you at 90 or 80%, so it's pretty easy to manage. There was only one area that I can think of that was a bit troublesome, cause there was nothing for the spirit eater to consume, but aside from that, it's very easy and manageable. Don't worry and I really recommend that game! Also, that example of game over was from resting a couple of times in a row, I was curious what was going to happen once you reach 0 and was pleasantly surprised it was indeed game over.
Thank you, I'm a bit relieved.
I've heard great things about MotB otherwise, including comparisons to P:T. That's something.
Yes, I legit could be replaying DAO forever, storywise it was THAT good, but DAI? 1 time is enough. DAI.... it plays more like an MMO than an RPG, pretty, but inconsequential. Also, I hate how they retconned the qun, qunari, elves, elven gods, humans, dwarves etc and thought nobody would notice...
Most of the things I liked in DA:I was just production values. It had good graphics (sans hair; terrible hair!), beautiful 2D artstyle, good music, nice system of colour/fabric customization... But the gameplay and story? I absolutely love RTwP, but DA:I played like a pausable action MMO. The controls made me want to smash my keyboard (and I'm very much not the rage-against-the-peripherals type of person). I didn't like the story (especially Trespasser) and the worldbuilding was wonky at best (and I care a lot about worldbuilding). Oh yeah, and random loot, a pet peeve of mine. At least this game made me respect my time more. I have about 270 hours on Skyrim (a game I consider flawed and unfocused) and I don't regret it. I have almost the same on DA:I and most of it was a complete waste. (Sorry, I'm always ready to go on a rant on DA:I. Nevermind me, carry on. :P )
PS: I love your nickname 'Uncle Lester'. Ah, the little zombie encounter in Athkatla's graveyard.
Haha, thank you! I love this encounter. On the topic of complimenting each other's internet personas, I really like your avatar.