Unfortunately Larian’s game has always been about basically know every encounter beforehand or wipe. Its either you wipe or you get yourself absurd advantage and then wipe them. It saddens me greatly that this is once again encouraged here and again greatly reduces the ways you solve an encounter. It is just boring really if every encounter expect me to position high ground + abusing some kind of explosive or prep - because it makes every encounter the same and makes replaying a snooze fest since you already solved the game.

I played DOS2 once and never touched it again - i have solved the game and one strategy beats all. I know all encounters beforehand so ambush is pointless and since highground/surpise factor matter so much with this game i pretty much won already with just pre-positioning. I hope it wont be the case here.

Last edited by Cyka; 01/11/20 08:25 PM.