This is another recurring problem in Larian games since DOS 1 and it's absolutely baffling that they keep failing to address it properly. Maybe they don't seem to realize the extent of it.

They even "fixed" it with a patch in DOS 1at some point, by making the barks something like 30% less frequent or something on that scale.. When that's not even remotely enough. They need to be ORDERS OF MAGNITUDE more sparse, not marginally so.

Like, I don't want to hear about the goddamn apprenticeship more than ONCE in the span of 5 FULL MINUTES at most, not "a bit less frequently".
In fact, probably it's better if you'll let me hear it just once and then shut up until I'll revisit the area another time.

Last edited by Tuco; 04/11/20 04:05 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN