Originally Posted by Kokonut
Hi there
I really enjoy this game so far, there is only one thing that I don't like:

Since when we met, Laezel keeps telling me how important it is to find her friends which are the only ones who can help us getting rid of the tadpole. So I did my best, try to ignore all the other weird stuff going on and head on to the place where the Githyanki patrol was.
I thought that since I got one of them with me, they should have some trust in me and at least do not try to kill me immediately. However, I was wrong. Suddenly about 5 heavy armed Githyanki warriors attacked me, all level 5. There was no chance in the fight, it was a massacre (my party was level 3, me (Ranger), Laezel, Shadowheart and Gale. So I reloaded and tried other dialog options, but all of them lead to the green skinned guys attacking me and a total party kill.

This is no fun. There were absolutly no signs that this will happen, and that those guys are so strong. Of course the fight IS somehow winnable, either you have A LOT of luck or you use some cheese mechanics, but it kill immersion and I always feel bad when I start cheesing.
I had to load an earlier save and start to go to the Goblin camp, which I didn't want to and does not fit the personality of my character (he's a bounty hunter who always searches for the easiest, fastest solution of things, and due to laezel who seems trustworthy the Githyanki way is the best to get rid of the brain worms).

Stuff like this forces me to play the game not like I want, but like the game wants to be played.

I hope this will change after EA. Just give some more hints that those Gith will not be that nice as expected and rescuing the druid may even be the easier way to go.

English is not my native language so sorry for some mistakes in the writing.

if you end up fighting them you did the wrong choice in the conversation and/or failed your roll check.
maybe you did not notice but Lae does not want to fight the dragon rider
nor should you. "Story wise". I mean gosh they have a red dragon you are lvl 2-4. you should talk your way out , or die. imo the fight should be impossible. like in, you die it was a trap, in like, GAME OVER, like that FFist patrol. the only way out is with your tongue :P

reach the spot again, but then save your game, cast guidance on lae, and go try those persuasion and deception rolls. and reveal the truth about the gith patrol.

playing as a gith and/or having the artefact on you while doing the talking, also brings up interesting conversation twists

Last edited by Evil_it_Self; 04/11/20 08:13 PM.

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