Originally Posted by Sadurian
Originally Posted by alice_ashpool
I think we can all accept that druids in D&D are based on a 1:1 faithful transition of real world druidism. That Larian refuse to implement this is yet more evidence of their idiotic homebrew "rules"

I disagree. I think that the druid class in D&D is a mixture of various mythological influences. It certainly can't be a 1:1 representation of Iron Age druidism because we simply don't have the information available to make any such translation. Nor could it be a faithful representation of neo-druidism - I've yet to see a real-world practitioner turn into an animal or cast a spell.

Like all the classes in D&D (and most other FRPGs), the class is a combination of interpretations of legends, stories, cultural expectation, and game balance.

hate to be the one to tell you but this post is a major violation of the druid code.

Last edited by alice_ashpool; 08/11/20 04:35 PM.