Well, that’s a matter of acknowledging the feedbacks from the community and not to actually change it. We’re not expecting them to implement the DnD5e rules by the book, yet there are pain points spread all over this forum with actual arguments regarding balance issues - mainly in the combat pillar.
Compared to redesign the other pillars (social interaction & exploration) - combat is the less tricky one.
This. Nailed it. Totally avoided the red herrings. (this forum needs a like button)
No one is asking no deviations from the book. No one is saying social and exploration sucks (in fact it's great). The criticism is about combat.