One of the more difficult elements of developing Baldur’s Gate 3 with player involvement is that there are numerous different ‘camps’ of people interested in the game. There’s Larian’s long-term fans, who are crying out for there to be more ‘surfaces’ in the game (a mechanic used in the Original Sin games to create dynamic fire, poison clouds, oil slicks, and more). Then there’s players of the D&D tabletop game, who’d rather have surfaces removed all together. And then there’s old-school Baldur’s Gate fans, who want the real-time combat of the BioWare original games back. There’s a lot of people pulling in a lot of directions.
Does....does anyone actually want more surfaces? Weren't the biggest criticisms of DOSI&II about the surfaces??!!?