Quite frankly, I'm not exactly intending to waste my time with you, bud.
I spoke my piece and I intend to keep doing just that to balance out this RAW extremism from time to time.
I know you are invested into it and it's your right to voice your opinion, but it's also my right to voice my opinion on the matter.
In the end of the day, I strongly believe that more deterministic, less frustrating gameplay with expanded options is simply more fun and more welcoming to larger audience this game is intended for. It is far more important than going batshit crazy trying to reproduce 5e RAW in-game despite all its RNG BS, especially being keenly aware of the fact videogame players rightfully do not appreciate excessive RNG and excessive wasted turns in their games.
Thankfully, Larian has experience with that both with their own games AND with games like Xcom with its well known 95% memes. I am glad they listen to their internal common sense and choose to homebrew changes that lead to less frustrating gameplay, while offering more invested players an out with full and easy to implement addon support. Why I'm glad it's their stance exactly voiced in few last interviews and their loaded dice musings to counter excessively shit RNG and alternative more deterministic dialog paths are even better news for me.
And btw, I do think that yeeting a barrel into a clump of trash and blowing them up is hilarious too and should be a thing. Hope I did not burst your vein there with my filthy casual "fun".