Originally Posted by Tuco

Last but not least, let's concede that would be the case. They already had different encounters tied to different difficulty levels in their previous games. This would be a big problem now... Why, exactly?

Well... you know.. because of "the game engine" presumably (What has worked before is not relevant, its always "the engine"). And of course it would take years and years plus millions of money and resources to implement. (or not)

Last edited by Peranor; 11/11/20 04:50 PM.