The way I see it, the more time in between each patch will lead to better progression. They get to do add a lot more into the patch, test it, stabilize it, release it, and then they can hotfix anything that the patch may have broken. Then they can move on to the next patch.

If they release patches faster, they may introduce more bugs, as they aren't taking the time to internally test it. Then they have to chase down those bugs, instead of working on the next patch.

It's a marathon not a race.