Part of the fun of these d&d computer games for me is in breaking them in creative ways - because its just a computer program rather than a living human DM. Like poverty runs, or soloing full tactics mod BGII, or HoF IWD2. Its just fun breaking a mechanical puzzle.
Yeah, I can see that. I'm not as hardcore into that as you are, but I do like finding ways to limit myself so I can see what can be accomplished within set parameters. It will be really interesting when we get difficulty options, I hope they give us a lot of variation.