Originally Posted by Zarna
Originally Posted by Tuco

I think I would absolutely hate for the AI to get "smarter" by leveraging some of the current structural weaknesses of the game, frankly.
Last thing I want is a group of enemies leapfrogging all around my party to avoid AoO and backstab my characters, for instance.

They need to separate the jump and disengage for sure. I kind of like the idea of enemies being able to backstab, makes positioning and cover more important.

I am glad the community seems to agree 99% disengage should be reworked. It gives me hope for the future of the game.