First off, I know this is early access and we have a long way to go but is the game full of tons of unused stuff and not very challenging?
I've put in a good 60 hours or so and it seems that I made though most of chapter 1. What I have found is that I hardly use the inventory and magic in the game. For weapons and armor, sure I use the best that comes along but for potions, poisons, scrolls, and all the other inventory, I rarely use it. I eat food all the time though. For spells, I rarely use those too since I keep thinking that I need to save the for a tough situation when I can't return to camp. The only scroll I use is the one to raise the dead. I do routinely use the cantrips although they tend to be the same ones. Is dipping or knock unconscious even needed for anything?
In the end, I collect a ton of stuff but never need it. I am really surprised how little spells are needed. Perhaps I am not being adventurous enough and not experimenting but the game's challenge should lead me into thinking more.
I know the game is not done and dialing the proper challenge level is to be revised but what do you think? Is it too easy and you don't need much of the inventory and magic offered?
Btw, I am playing a warlock.
Yeah, my first play-through (not my first play-through attempt) was with warlock too. I long rested maybe 3 or 4 times for the whole first act (mainly for healing and I didn't realize that food heals... so I sold all food all the time^^). Thing is, the typical warlock very much relies on eldritch blast as its most reliable damage source. Oddly this results in rarely needing to rest or to use any scroll or other item on a class that has only two spell slots. Simply seek higher ground and blast everything to death... Warlocks are the real Gods of Murder