The initial vendor doesnt tell you that at all. He tells you that he doesnt have much and then sells you food, healing potions, +1 weapons and gear. The camp is full of food in various containers. there is a second trader-smith that can sell you more, A cooking lady that gives you a broth - with more food right next to her on the table. And auntie Ethel.
I already addressed the store room, actual natural area of the grovve that includes a river, fact that druids can use their magic to grow food and help refugees to grow more. All that, you simply refused to read.
Just s you can make hilarious claims about me not even playing - while you continuously show you dont remember the very parts of dialogue you think support your ... ideas.
You again simply fail to acknowledge or consider that refugees dont want to stay in the grove, and the fact that the grove leadership is somehow simply not interested in forces attacking the grove and destroying the whole area around it.
While closing the grove will only achieve they remain in constant indefinite siege, completely surrounded - while not even knowing what is attacking them and what capabilities those forces have.
Which, according to you is the best course of action.
They are yes. But usually Goblins don't threat Druidic circles why would they? Usually Druid don't care about the presence of goblin. They are now under threat and they blame the opening to the outsiders ((not all of them)) as a main reason for it. In the end those adventurers got themself in a skirmish with the goblins and did lead them to the grove. The difference is those are not in fact simple goblins. They follow the Absolute and they have allies that normally would never have. All of this makes this goblins bold enough bold to raid villages. But before the Adventurer incident the Circle had no reason to believe the goblins were a threat this is also why they see the refugees with bad eyes. Is also explain to you that since the presence of the refugees monsters in the reason becomed way more aggressive and this is a reason of concern. So is easy to see how the druids are considering this opening to the Refugees cause of trouble. Again their main agenda is to protect the circle at any costs. Khaga may have her reasons but that dosn't change the fact she is a lot extremist in the druidic way even if somehow contain herself. A shadow druid would had simple attacked the Refugees directly and force them to leave or they would had simply exteminated them in order to keep the Circle safe and unnoticed. Is a chain of events that brought in that situation however Khaga while her motivation would be valid in this case is way more alligned to the violent part of the nature. The comments she makes if you have a drow character give more insight on how she act and thinks as she actually admires Drow.
To me the narration of the Groove is well made. Following perfectly the lore and also the druidic mindset it can be confused because is not presented totally to you as a RL situation would be. If you want to have more insight you have to work for it and search for it. Khaga journal is a good example.
Its not the usual situation, thats why.
They are now under threat - yes - and they may initially blame the outsiders - thats fine too. It can happen. But it cannot just remain like that unless they are all insane and deranged. Because there is plenty of evidence against and the player should be able to use that to change such nonsensical opinions. Especially because its not just goblins - at all. Yet we never even get a chance to mention it.
The problem is that druids apparently have no interest for any of the nature or living beings outside of the grove getting destroyed, despite being capable of using animals to keep an eye on things in that whole area - but they just didnt. Never occurred to anyone. So they simply missed all the other attacks and destruction - and increasing unbalance across that whole area, that you say is so very important to druids. They also missed the attack on their own Archdruid... same as you simply dont remember that happening. They even have a goblin prisoner happy to scream about the Absolute to anyone in vicinity - yet that simply doesnt matter anyway.
And there wasnt a single attack that we can see that happened because of the refugees. At all.
Is also explain to you that since the presence of the refugees monsters in the reason becomed way more aggressive and this is a reason of concern.
What does this even mean? What refugee monsters becoming more aggressive? Monsters in the region? No, obviously. Its not what actually happens in the game at all.
This horrible Druid script tells you so or makes you think thats what they think - but every single event that happens in the game is completely opposite to that.
You are literally delusional.
Again their main agenda is to protect the circle at any costs.
Is their agenda to protect only the circle - nothing else?
How is that achieved by refusing to even think about the attacking force and locking the grove into permanent siege and indefinite encirclement - by forces they refuse to even consider, let alone know anything about?
How can they be sure the ritual will protect them against absolutely everything the enemies may attempt - while not knowing anything about that enemy and refusing to even think about it?
WHY is the player denied even the opportunity to point this out to anyone?
How many times must i repeat this? Are you people just incapable of actually understanding the simple arguments i make - instead of constantly tripping over the few points you misunderstand and cant get over?
Following perfectly the lore and also the druidic mindset it can be confused because is not presented totally to you as a RL situation would be.
No, actually it works completely against the lore and basic common sense. Nothing to do with the RL - unless you think the most basic logic and common sense have nothing to do with Faerun, BG games, RPGs or fantasy in general.
If you want to have more insight you have to work for it and search for it. Khaga journal is a good example.
Yeah... i know... the problem is that the player cannot do anything with any of that insight and things we discover.