Inflict wounds, Scorching Ray, Fire Bolt, Ray of Frost, Eldrich Blast, Witch Bolt, Ray of Sickness, Melf's Acid Arrow, etc.
Most damage spells are "ranged attack" not CON/DEX/STR saves. That's why Gale ends up being a Magic Missile spam boat because casters can't hit crap unless they pump DEX in addition to their main stat.
Spell to-hit bonuses are based off of the spellcasting stat, not Dex.
Same as saving throw DCs
It'd be more fair to say that "most
single target damage spells are ranged attack," and even then I'm not sure if that is true...