Originally Posted by Bukke
It's been a while since I played it but I'm fairly you that in DOS2 you could travel to any waypoint from any location as long as you had it unlocked and weren't in combat.
But yeah, even Larian themselves are guilty of removing complexity found in their older games in favour of making it more mass-marketable. People like to blame publishers for all evil in the world, but in reality it's just an inevitable outcome once a studio or franchise becomes big enough to stand on its own legs.



There is actually a flee mechanic in Dos2 that let's you fast travel mid combat. You have to be a certain distance from an enemy, unless you took the Escapist talent which let's you flee from anywhere. It's not something I would use, but it's there.