Most games have a problem with an evil route. There is generally the assumption that evil means going around slaughtering everyone for no particular reason for one thing, and that is very difficult to write well (because it is stupid). In playing an evil character, I want a reason and payoff better than getting to loot a bunch of bodies.

Why would I side with Minthara who seems to be nothing but a psychopath or the puppet of a psychopathic being? Why would I side with Kagha who is again a puppet? Neither makes sense to me.

Edited to add: I agree that they possibly need to find a writer who is comfortable writing an evil path, preferably one that makes some logical sense. Is Larian paying attention? I suspect they are. That is kind of the point of Early Release after all. That doesn't mean they will accept all orl even most suggestions/criticisms or make instantaneous changes.

Last edited by Albannach; 17/11/20 08:49 PM.