Originally Posted by Uncle Lester
Originally Posted by Firesnakearies
I think the number of magic items we find in Early Access content is extremely high, from the perspective of a D&D campaign. From the perspective of a video game, it's about right.

I ended up with 47 permanent equippable magic items at the end of my first playthrough, also having gotten rid of 12 to 15 others. So I acquired around 60 items just in Act One of the game (maybe not even all of Act One). A lot of them were unique, not merely +1 whatevers.

I would like to see more items from the D&D books in the game, though. As for items which have both a positive and a negative effect, I don't mind them. Makes them seem more interesting. I wouldn't want all the items to be like that, though.


What. That's almost ToB-level ridiculousness. And shouldn't coming across even a +1 item be a grand event at such low events?

Less items, more uniqueness, more flavour.



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Yeah, it's pretty insane. You can see the full breakdown here: https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=725520