Originally Posted by Edward_Warren
Larian Studios: We don't want our players to feel constrained by an arbitrary good/evil aliment system, so we got rid of it.

Also Larian Studios: The first major quest of the game revolves around whether or not you help a horde of Mad Max raiders brutally murder a band of refugees and little orphan children, who are all also members of a persecuted race.

The only way it could be more on the nose who the devs want you to side with is for the evil quest reward to be "Boots of Puppy and Kitten Stomping".
This sums up the evil path nicely in my opinion.