Originally Posted by Zefhyr

Linzi was a really good partner too, so optimistic and fun to hear, especially when she talked with the other companions.

Linzi was just disappointing. She started out interesting enough; I liked she'd (initially) refuse to join your party if she thought the main character was evil. Games need more good characters with a backbone. But that little bit of independence was soon gone, because someone decided she needs to be the storyteller and basically turned her into a plot device. She couldn't leave the main character, even if they were the most tyrannical, evil ruler. At the same time the main character couldn't get rid of her either, even when Linzi acted against them (by robbing the royal treasury, at which point an evil ruler would have likely executed her).

And it was unnecessary. Icewind Dale showcases that you can have a narrator who was involved in the story, but who wasn't connected to the main character in a way that feels forced.