I think the main reason Larian doesn't want to increase the party size is because it would exacerbate 5e's already forgiving challenge curve, encounters would become too easy unless they add more mobs, not ideal in a turn based game, or artificially increase the stats of mobs, creating a very MMO situation where you're battling meat sacs whose only advantage is artificially pumped up HP or hosts of mobs who all rolled in the top 10th percentile for their stats.

If anyone with more experience engineering encounters can comment, I'd love to hear it

Last edited by Sozz; 25/11/20 05:30 PM.