Originally Posted by KillerRabbit
But that's not my point. My point is "so what" smile Why is that a bad thing?

That narrative I'm taking issue with is that longer combat sequences = less fun. I'm saying that a longer combat with more options = more fun.

In fact have save where I deliberately avoid the best combat techniques so I can see all the hag fights options -- options you miss if you kill her in 2 rounds.

Longer battles are only less fun if they're repetitive. If they designed battles to have problems that changed and forced you to refigure out how to 'solve the puzzle' they wouldn't be a problem.

Last edited by Sozz; 25/11/20 06:49 PM.