Originally Posted by KillerRabbit
But that's not my point. My point is "so what" smile Why is that a bad thing?

That narrative I'm taking issue with is that longer combat sequences = less fun. I'm saying that a longer combat with more options = more fun.

In fact have save where I deliberately avoid the best combat techniques so I can see all the hag fights options -- options you miss if you kill her in 2 rounds.


I have no problem with longer combat sequences in an of themselves, but if every fight was prolonged that would become a problem for me. I found combat in DA2 especially tedious and unrewarding because of the excessive enemy count used to pad out the game’s length and increase the difficulty. I don’t have any empirical data to substantiate this claim, but I’m pretty sure that there are many people out there who would agree with me. If this is a narrative you have heard frequently, that is evidence to support my point.

Last edited by Warlocke; 25/11/20 06:53 PM.