Remake invisibility . Many rediculous situation will drag you out of invisibility, such as pickpocket and looting, even walk over the ice and jumpping.

Concentration and prone. It's to cheap to break the precious concentration. Why not make a dc check instead of just breaking it.

Toss. Add the normal falling damage to interact with toss.

Rebalance for Arcane Trickster's mage hand. None of the spacial tasks can be done with it, and it's invisibility is broken-able (You can't make a invisibility end unless you trigger the condition, and Mage Hand Legerdemain don't even have such kind of condition!). Arcane Tricksters needs their super power, or everyone would choose the thief subclass.