Originally Posted by Tuco
Originally Posted by YT-Yangbang

RTS style, that completely changes the style of the game. What part of an RTS style would fit inside this games mechanics for the better part of movement?

Literally EVERYTHING outside of the turn-based combat phase.

Exactly like plenty of other games in the same genre already did, by the way.
Not sure why you are even talking as if we were trying to figure out some weird mythological beast out of our imagination.


...Are you even actually following what we are talking about here? You seem to be be struggling to figure it out, somehow.

So for example what other game? I'm trying to see what you see.