Calm down bro, I'm not trolling you. You really are so impatient and bothered about moving your 4 units into key positions on the field. Each character is not a (trooper name lvl x) that you move en mass.
One of things that make UI good or bad is: how quickly/how many clicks are required to do what I want to do.
Larian’s approach discourages controlling individual units. It inefficient, inaccurate and time consuming to do so, but as you mention possible to do. I am sure Larian has reason to sticking to their system, but what those reasons could be is beyond my comprehension. While I am glad to see Larian listening to feedback, I worry this is one of those things they won’t budge on (and by budge I mean, implement classic, reliable and tested RTS control scheme).