With an increased party size, most very hard combats would be more managable (and combats VS trash will still be combats VS trash... It's just gonna be faster).

The combats against Gythianky is hard because they have an OP mobility and because they nearly all focus characters that are upon the door.

This is a very strange (and unpleasant according to me) demonstration of combats in BG3.
Easy Highground advantage + OP mobility, useless melee characters, AI's target choices,...

Last edited by Maximuuus; 25/12/20 05:25 PM.