nah - in pen and paper campaigns and solasta both (and even in a few action rpgs, but that's besides the point) arrows have been limited - if im a rogue or ranger and i haven't been paying attention, or just ran out of arrows, I loot someone for a couple quickly or go melee. As a ranger or rogue should have both weapon sets, otherwise what's the point of more than one weapon set? Also, normally if i have that limitation, so do the enemies - they can't just shoot arrows forever either. And c'mon - having to make sure you buy arrows and quiver limits is not the same as saying that you can't use a sword because its not oiled. Just trying to steer this to "more d&D" and less "arcade" or Divinity (which i like for what it is, but i don't want a d&d like divinity)