yeah they could try keeping the food thing going but take the ability to eat during combat out, keeping to one short rest & limit the long rests or make it alot more difficult to long rest in any "dangerous" locations - another mechanic that just needs some fine tuning perhaps. Might see this one getting played around with over the course of EA I reckon as they look to how to best balance the game overall.

Aesthetically a day/night cycle would be great but I agree if it aint in already perhaps its just not somewhere Larian want to go for whatever reason they have - maybe that will be talked about in due course.