Personaly i dont mind static camp, but it have its limitations ...
Not just from gameplay perspective, but from story perspective aswell ... think about it, if our protagonist is suppose to walk on foot back to camp every single day ... logicaly his radius of explorable area is half-day walk around the camp. :-/

As someone (not me originaly sadly) allready mentioned earlier on this forum ... there is quite elegant solution to this problem, that could solve multiple problems:
1) Add waypoint inside the camp ... prehaps on that ruined tower.
2) Add some magical item, or reagent that allows people to use waypoints and will consume uppon using.

And voila!
You have solved long rests restriction, explained why protagonist have static camp, explained why noone else in whole world is using waypoints, and in fact prolonged possible explorable raidus to potentialy infinite.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown