Originally Posted by daMichi
Originally Posted by Baldurs-Gate-Fan
Originally Posted by daMichi
Originally Posted by Baldurs-Gate-Fan
The problem is not the advantage gained by height. Its the ability to jump several yards in full armor, weapons and backpack from the stand like super Mario. Remove that and shove entirely and height advantage is harder to get and balanced then.

I am not so sure about that.

Jump should cost movement, not an action or bonus action. And shove should also cost an action.

Advantage (in the sense of DnD 5e rules) is simply too strong, even more so when the enemy on the lower ground gets Disadvantage as well. It's waaaay too much!
Larian should just remove that mechanic of Advantage/Disadvantage by height alltogether. If they want to somehow give you an advantage (NOT Advantage as in DnD 5e rules), a simple +1 or +2 Bonus to your attack roll is more than enough.

Well what you are talking about is heresy to DnD 5e fans. LOL

In previous editions or today known as pathfinder system it was all about different bonuses to make thinks more realistic by taking many different situations into account before rolling the dice.

But math like +1, +2, -4, +2 resulting in a +1 bonus to roll was tooooo complex and mind harassing for the people. So 5e was born and the advantage system.

that is simply not true smile
Cover, for example, gives you simple Bonuses to AC & Dex saving throws. And is a part of the normal rules (PHB, Chapter 9: Combat).

As far as I know, WotC just tried to reduce such calculations, not get rid of them alltogether, because for some people it would slow down combat rolls.
In a computer game, there would be no need to ditch such calculations/mechanics, because of obvious reasons. And in my opinion: Pathfinder: Kingmaker is a great game! Love the complexity.

That pretty much nails a point. I think 5e has its strong points as it is the perfect system for speeding things up at the cost of depth. And for pen and paper there is an audience for such speed up. In a Computer Game where all the calculations are made instantly by the computer the 5e edition is simply a bad choice.

It’s also totally ironic because if speed up is the point why making it turnbased to slow it down. Just to reduce party size to 4 to speed up turns again.

I really love the visual presentation of bg3. Along with excellent sounds and great VoiceOver. But the game design is a real mess.