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This has been discussed extensively -- but let me just say that I don't want to see it online. Multiplayer, perhaps, but not online. I'd much rather chew my hands off than play against a l33t haxx0r kiddie who has somehow figured out a way to get a 1300 level hero wielding a sword that does 40000 damage per hit.



40.000 damage - only for hacks and cheaters.

Example - Diablo 2

My damage at lvl 68 - Bow Amazon(my bow isn't so good) - 300 - 1120
Paladin(My axe is awesome) damage at lvl 58 - with right skills can be
400 - 1900 (and i only played in single player with all characters, multiplayer only for batles or help someone.


Now, hack example

Druid lvl 32 with death ring(hack) - defense 60.000 life 80.000 damage 64.980 - one hit for kill.

I fight against my friend(he with hack(death ring) and me without, he lvl 32, me lvl 54, he don't kill my char, but I don't kill his char too. I hit him 1000000000000000000000 X and he don't die, but he can't kill me to, because my good skills. But it's not fair. Because I can beat him with one hit in the reality.


Who's gonna show you how to fly!