Originally Posted by LukasPrism
I’m convinced it’s the way it is now because it’s a mindset thing. They want you to focus on your character and the ‘companions’ are just that, they follow your lead. Like Dragon Age, Mass Effect, Dragon’s Dogma etc.
Which, conversely, is a COMPLETE mismatch with the fact that your companions can also start conversations in your place, even when you don't want them to (which is most of the times, let's be real).

But the worst thing about this is that they could easily have both.
All it needs is a "everyone follow" toggle button as an optional feature.

Originally Posted by Black_Elk
I haven't heard anyone chime here to say that they actually prefer what we have now, so you'd think changing it might be something they'd want to explore?

As I said more than once, this one may very well be one of the LEAST divisive topics in this entire forum (and among the entire community, really. Be it on Steam, reddit or Youtube commentary).

You could probably find more people willing to defend a Ronald McDonald costume as default outfit for Astarion than people willing to genuinely praise the chain/unchain system.
Even the incredibly rare attempts to defend it so far never went past a lukewarm, timid "Yeah, IT SUCKS, but maybe with some changes...".

Last edited by Tuco; 17/01/21 06:27 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. You too can join the good fight HERE