I am in the club of people that wants D&D to evolve with time. This is why I want Alignment gone, I want to see contemporary morality in D&D, objective good and evil is one thing I don't like to see in fantasy settings. I see Gods as just having portfolios, you want to please a certain God, you do things that the God likes, if God for example likes murder, you please that God by mudering, if God likes honor, you please that God by being honorable, no need to attach the good and evil tags. I don't feel like good / evil is a crucial core part of D&D without which it would not function or would lose it's identity.