Originally Posted by Mat22
On that note, as per their latest update, Solasta chose the path to make their game more accessable to have a lot of toggles so you can actually tailor the rules and make it either to an authentic dnd5e experience or just a more simpler version, which i think is a good approach. I hope Larian will do something similar.
I would agree that granularity is the way to go, so every player can make this game the type of adventure he or she wants.