Reloading saves is in ways not that different from just picking an Easy or Storymode difficulty in games. Some people like a challenge, others are in it for the story experience. Reloading failed dice roll checks is not that much different. Who cares how others play the game. Unless saves/quicksaves will be removed or made possible only in certain spots and locations, or the game changes to checkpoints it is a thing some people will use and others will not. Just like the difficulty levels you can pick.