I'd love a limited Inventory with bags for potions and quiver for arrows and so on... but this is really an unpopular opinion. Even Pathfinder, Pillars of Eternity, Wasteland and every games like this have "things" so players can nearly pick everything.
(Teleport items to camp...)

But I totally agree with the weight.
At the moment it really looks buggy and items doesn't have a "realistic weight" at all.

I don't really know the rules of D&D about that but I'm not against a custom rule... Let's say something like you can carry 1.5x (or 2x) what you could in D&D... But I absolutely agree that the system at the moment is very cheap.

Inventory management should be a thing in such a game.
It shouldn't be too tedious, but it shouldn't be nothing.

(And we shouldn't have a big bag for the party instead of 1/character because whatever the UI, this is what happen atm)

Last edited by Maximuuus; 06/02/21 02:55 PM.