+1 for the option to have more complex item weight rules (I agree that one of the core gain from high Strength would be lost without this). I like that when in a game your inventory is to be managed carefully (and items have weight, ammunition for ranged weapons is limited) especially at the beginning especially if you did not build your character that way but there are ways during the game (completing certain sidequests, meeting with certain npcs, obtaining certain magical items, joining or being part of a group) to make it easier (bag of holding, extra item storage options or loot delivery options) and reaching those points feels rewarding and not tedious even for those who did not build their characters towards this can get to this point by playing the game more. These just add more colour and spice to a game but thats just my 2 cents and i understand some people doesn't like to deal with this, so better to be an option.