I agree, Dos 2 combat was brilliant for the first half of the game but it got tired for me really fast. The number bloat and armor system (Swen admitted they probably never should have shipped with that or at least not thew way they did) caused issues on higher levels, also battles started to be really repetitive once i realized the winning chain of actions to be used. I was able to pick teleportation actions/spells for all of my characters pretty early and the game turned to a teleportation-fest from there. I love DOS2 but second half of the game i tried to avoid combat.
I have a similar problem with BG3's jumping, I use these every turn with all chars (because it gives me opportunity to avoid opp attacks), i got really tired of it after some hours. Game has potential though, i think the combat could be really tactical and more exciting if they tweak (or introduce options for players to tweak) how actions and action economy works. Fingers crossed.