Originally Posted by Rack
I don't think this pessimism is warranted. It's very easy to tweak these kinds of rules at this stage in development. Changing the way these kinds of abilities work is pretty straightforward and it's easier to get good feedback by overtuning tweaks and dialling back than undertuning and amping up. Their goal is definitely not the same as Solasta's but I don't think it's fair to judge their ability to make an insteresting system based on early access. We've seen from their previous games that Larian are extremely good at incorporating feedback from players into their games. They've worked small miracles on Original Sin so getting the balance right for BG3 should be a snap. I don't think their goal is going to be a 100% faithful recreation of 5E but I'd be very surprised if the blatantly overpowered moves made it in without adjustments.

I to feel Larian still have time to tweak and improve both game mechanics and rules implementations. But the question is; will Larian use the time to adress criticism and fix issues reported by testers? Or will they just use the time left to create the game they want to play, and damned be what the testers think or want? The problem is that no one knows what Larian has in store, becuase they stalwartly refuse to enage in anny kind of discusson, or even bare minimum communication or transparity with the EA testers.
And that is why people are starting to feel annoyed and acting very pessimistic. And I think it's warranted at this point

Last edited by Peranor; 16/02/21 04:46 PM.